About This GameX Caeli is a unique fusion of bizarre comedy, classic arcade gameplay, nostalgic art style inspired by the 90's anime, extreme nerdyness, match-3 puzzler, intense romancing and hardcore logic experience.It consists of Visual Novel story-telling with dialogue choices and space arcade part where every wave of enemies is a riddle that you must solve by assembling your spaceship into an answer. Our scenes are memorable and our combat is very challenging and highly rewarding. Features: - 12 Hours of reading time. - 72 highly original CGs. - All VN art is done by one man – our talented ShadowWind. - 20+ hours of space arcade time with high replayability. - Innovative gameplay that is like nothing else you've experienced. - Big tutorial and adjustable difficulty: from casual to extremely challenging. - Six girls to romance: an overly heroic captain, an ever-drunk inventor, easygoing cyberninja, greedy rogue psion, stalker-ish and obsessed doctor and cute&naive superweapon. - Our girls have strong and non-cliche personality. a09c17d780
English,Russian
x caeli the iron hand of love. x caeli the iron hand of love I played the game after the release (without success, really) and decided to try again now. That was a mistake. I've watched dev 's "how-to-play" vids, I've choosen the lowest difficulty, but still I don't know how to bit the first wave. Now it has the tutorial, but it doesn't help much. It teaches you how to move\/shoot and hangs just after that. So, dear player, no tutorial for you today. And you know what, all your weapons just suck. You can't blow up your enemies using the weapons, oh no. You should play strange `puzzle` game coloring your emenies in right colors just to have any chance to kill a single one. But your enemies have good old weapons which spread bullets all around the screen, so you will literely have no change to dodge them. I don't understand why the devs decided to make the game unbelivebly difficult. Is it so hard to add some newbie friendly mechanics which helps to get into the game? I don't think so. It seems the game is consciously designed as a torture, just to make sure that you will never ever run it again.. I played the game after the release (without success, really) and decided to try again now. That was a mistake. I've watched dev 's "how-to-play" vids, I've choosen the lowest difficulty, but still I don't know how to bit the first wave. Now it has the tutorial, but it doesn't help much. It teaches you how to move\/shoot and hangs just after that. So, dear player, no tutorial for you today. And you know what, all your weapons just suck. You can't blow up your enemies using the weapons, oh no. You should play strange `puzzle` game coloring your emenies in right colors just to have any chance to kill a single one. But your enemies have good old weapons which spread bullets all around the screen, so you will literely have no change to dodge them. I don't understand why the devs decided to make the game unbelivebly difficult. Is it so hard to add some newbie friendly mechanics which helps to get into the game? I don't think so. It seems the game is consciously designed as a torture, just to make sure that you will never ever run it again.. I played the game after the release (without success, really) and decided to try again now. That was a mistake. I've watched dev 's "how-to-play" vids, I've choosen the lowest difficulty, but still I don't know how to bit the first wave. Now it has the tutorial, but it doesn't help much. It teaches you how to move\/shoot and hangs just after that. So, dear player, no tutorial for you today. And you know what, all your weapons just suck. You can't blow up your enemies using the weapons, oh no. You should play strange `puzzle` game coloring your emenies in right colors just to have any chance to kill a single one. But your enemies have good old weapons which spread bullets all around the screen, so you will literely have no change to dodge them. I don't understand why the devs decided to make the game unbelivebly difficult. Is it so hard to add some newbie friendly mechanics which helps to get into the game? I don't think so. It seems the game is consciously designed as a torture, just to make sure that you will never ever run it again. Time for a Your Own quick fix update (1.3.0.3):
Patch notes (ver. 1.3.0.3):. Crops Growth Fix (1.1.8.1):
Hey everyone, In this patch, we’ve provided a fix to the crops growth algorithm, which was not calculating growth as intended. It now works as intended; crops receive growth increment once sunny weather changes into the shower weather and vice versa. All other types of weather are not taken into account. It takes 4 incrementations before you see the result of the growth (model change). So let’s say that you have had the following weather in the last two weeks in game:
After three more growth increments, fully grown crops will rot and disappear. So, as you can see, you need an ideal balance of sun and rain for your crops to grow faster. Spring and early Summer are the best seasons for crop growth, of course! Plus, after this fix, crops should grow significantly faster now. P.S. There are some minor tweaks to the skills progression speeds and stamina they spend. -The team. A few hotfixes have arrived (1.3.2.4): Hey everyone, We have located and executed a few nasty bugs that managed to get into our release build. Releasing those fixes now.
Patch notes (ver. 1.3.2.4):. Moderately quick fix Your Own update (1.3.0.5):
Hey everyone, Tradition is a feudal must, so here is another fix for the latest game update.
Patch notes (ver. 1.3.0.5):. 64bit Client and Server AT LAST! (1.2.64.4):
Hey everyone, After squashing a small army of bugs, which popped up here and there in the 64bit build of our game, we’re super happy to finally announce that Life is Feudal:Your Own 64bit is ready to be reviewed by our players! We must warn you: the 64bit version of our game is still in beta, so everything is possible - please report any weird behavior you may stumble upon to [email protected] There are also some gameplay changes included in this build, but we plan to add more features and fixes - plus write some proper patch notes - once this branch is ready for full release to all players! P.S. Click here to find out how to switch to beta for those who are eager to try it out! Branch: public-beta Password: sandboxLUV4evah1
You will have to create or join a new server in the beta branch.. Fix and balancing (1.3.6.0):
Today’s patch is here to fix the client side crash when re-entering the game near a newly constructed, fancy Castle Gatehouse with Drawbridge! There is also fine tuning of the combat system balance - you can find a detailed description of the changes below.
Patch notes (ver. 1.3.6.0):
Tiny Snow - Original Soundtrack download no virus
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